adroitwhiz b5e27462d9 Pass line length as a uniform
HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE GLSL FLOATS SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS ACROSS THE MILLIONS OF MOBILE GPUS ACROSS THE WORLD. IF THE WORD HATE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR GLSL FLOATS AT THIS MICRO-INSTANT. HATE. HATE.
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scratch-render

WebGL-based rendering engine for Scratch 3.0

Build Status Greenkeeper badge

Installation

npm install https://github.com/LLK/scratch-render.git

Setup

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="UTF-8">
        <title>Scratch WebGL rendering demo</title>
    </head>

    <body>
        <canvas id="myStage"></canvas>
        <canvas id="myDebug"></canvas>
    </body>
</html>
var canvas = document.getElementById('myStage');
var debug = document.getElementById('myDebug');

// Instantiate the renderer
var renderer = new require('scratch-render')(canvas);

// Connect to debug canvas
renderer.setDebugCanvas(debug);

// Start drawing
function drawStep() {
    renderer.draw();
    requestAnimationFrame(drawStep);
}
drawStep();

// Connect to worker (see "playground" example)
var worker = new Worker('worker.js');
renderer.connectWorker(worker);

Standalone Build

npm run build
<script src="/path/to/render.js"></script>
<script>
    var renderer = new window.RenderWebGLLocal();
    // do things
</script>

Testing

npm test

Donate

We provide Scratch free of charge, and want to keep it that way! Please consider making a donation to support our continued engineering, design, community, and resource development efforts. Donations of any size are appreciated. Thank you!

Description
No description provided
Readme 6.4 MiB
Languages
JavaScript 91.9%
GLSL 4.6%
HTML 3.5%