remove magic numbers
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@@ -1454,7 +1454,12 @@ class RenderWebGL extends EventEmitter {
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twgl.bindFramebufferInfo(gl, skin._framebuffer);
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// Limit size of viewport to the bounds around the stamp Drawable and create the projection matrix for the draw.
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gl.viewport(240 + bounds.left, 180 - bounds.top, bounds.width, bounds.height);
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gl.viewport(
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(this._nativeSize[0] * 0.5) + bounds.left,
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(this._nativeSize[1] * 0.5) - bounds.top,
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bounds.width,
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bounds.height
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);
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const projection = twgl.m4.ortho(bounds.left, bounds.right, bounds.top, bounds.bottom, -1, 1);
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// Draw the stamped sprite onto the PenSkin's framebuffer.
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