Appease ESLint

This commit is contained in:
adroitwhiz 2019-04-19 13:50:52 -04:00
parent 05928eb400
commit 95a3c0dc6f

View File

@ -60,7 +60,7 @@ if (wantPenSkin) {
color4f: [Math.random(), Math.random(), Math.random(), 1],
diameter: 8
},
x - 240, 180 - y, Math.random() * 480 - 240, Math.random() * 360 - 180);
x - 240, 180 - y, (Math.random() * 480) - 240, (Math.random() * 360) - 180);
});
}
@ -70,32 +70,33 @@ var scaleX = 100;
var scaleY = 100;
var fudgeProperty = 'posx';
const fudgeInput = document.getElementById('fudge');
const fudgePropertyInput = document.getElementById('fudgeproperty');
const fudgeMinInput = document.getElementById('fudgeMin');
const fudgeMaxInput = document.getElementById('fudgeMax');
/* eslint require-jsdoc: 0 */
const updateFudgeProperty = event => {
fudgeProperty = event.target.value;
};
const updateFudgeMin = event => {
fudgeInput.min = event.target.valueAsNumber;
};
const updateFudgeMax = event => {
fudgeInput.max = event.target.valueAsNumber;
};
fudgePropertyInput.addEventListener('change', updateFudgeProperty);
fudgePropertyInput.addEventListener('init', updateFudgeProperty);
const fudgeInput = document.getElementById('fudge');
const fudgeMinInput = document.getElementById('fudgeMin');
fudgeMinInput.addEventListener('change', updateFudgeMin);
fudgeMinInput.addEventListener('init', updateFudgeMin);
const fudgeMaxInput = document.getElementById('fudgeMax');
fudgeMaxInput.addEventListener('change', updateFudgeMax);
fudgeMaxInput.addEventListener('init', updateFudgeMax);
function updateFudgeProperty (event) {
fudgeProperty = event.target.value;
}
function updateFudgeMin (event) {
fudgeInput.min = event.target.valueAsNumber;
}
function updateFudgeMax (event) {
fudgeInput.max = event.target.valueAsNumber;
}
// Ugly hack to properly set the values of the inputs on page load,
// since they persist across reloads, at least in Firefox.
// The best ugly hacks are the ones that reduce code duplication!
@ -161,15 +162,15 @@ fudgeInput.addEventListener('input', handleFudgeChanged);
fudgeInput.addEventListener('change', handleFudgeChanged);
fudgeInput.addEventListener('init', handleFudgeChanged);
const updateStageScale = event => {
renderer.resize(480 * event.target.valueAsNumber, 360 * event.target.valueAsNumber);
};
const stageScaleInput = document.getElementById('stage-scale');
stageScaleInput.addEventListener('input', updateStageScale);
stageScaleInput.addEventListener('change', updateStageScale);
function updateStageScale (event) {
renderer.resize(480 * event.target.valueAsNumber, 360 * event.target.valueAsNumber);
}
canvas.addEventListener('mousemove', event => {
var mousePos = getMousePosition(event, canvas);
renderer.extractColor(mousePos.x, mousePos.y, 30);