Explicitly specify raw-loader for shader files
This helps standardize our Webpack config
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@@ -1,7 +1,7 @@
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const twgl = require('twgl.js');
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const vertexShaderText = require('./shaders/sprite.vert');
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const fragmentShaderText = require('./shaders/sprite.frag');
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const vertexShaderText = require('raw-loader!./shaders/sprite.vert');
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const fragmentShaderText = require('raw-loader!./shaders/sprite.frag');
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class ShaderManager {
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@@ -25,10 +25,6 @@ const base = {
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options: {
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presets: ['es2015']
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}
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},
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{
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test: /\.(glsl|vs|fs|frag|vert)$/,
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loader: 'raw-loader'
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}
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]
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},
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