Fix typo: "that half-pixel stil"
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@@ -1345,7 +1345,7 @@ class RenderWebGL extends EventEmitter {
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drawable.updateCPURenderAttributes();
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const candidateBounds = drawable.getFastBounds();
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// Push bounds out to integers. If a drawable extends out into half a pixel, that half-pixel stil
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// Push bounds out to integers. If a drawable extends out into half a pixel, that half-pixel still
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// needs to be tested. Plus, in some areas we construct another rectangle from the union of these,
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// and iterate over its pixels (width * height). Turns out that doesn't work so well when the
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// width/height aren't integers.
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