Fix misunderstanding of mask3b now that I can bypass the build failure and test

This commit is contained in:
griffpatch
2017-11-16 08:33:10 +00:00
parent 539eb4ce05
commit 10762c7f7c

View File

@@ -450,7 +450,7 @@ class RenderWebGL extends EventEmitter {
// When using masking such that the background fill color will showing through, ensure we don't
// fill using the same color that we are trying to detect!
if (mask3b && color3b[0] > 196 && color3b[1] > 196 && color3b[2] > 196) {
if (color3b[0] > 196 && color3b[1] > 196 && color3b[2] > 196) {
fillBackgroundColor = COLOR_BLACK;
}