706 Commits

Author SHA1 Message Date
Christopher Willis-Ford
f9428ee096 Run test projects in each GPU usage mode 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
9526612d79 Add touching-color test to verify stencil use 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
fb767b7553 Fix exception on first button click 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
e864018d87 Iterate drawables in the same order on CPU & GPU 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
e0b420a183 Use alpha test to avoid false touching-color 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
a24b853af6 Fix (x,y) => point[] conversion comments 2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
73896b6f32 Fix direction for Y iteration on CPU path
For some reason the JavaScript engine insists on running the code
instead of doing what the comment says. I guess they should match.
2019-03-20 11:21:05 -07:00
Christopher Willis-Ford
80630a64da Adjust CPU isTouchingColor to match GPU results 2019-03-20 11:21:05 -07:00
Michael "Z" Goddard
e31934f6a9
update Skin textures with ImageData
When possible pass ImageData to texture creation and updating to help
remove chance of references that keep canvas and underlying data from
being garbage collected.
2019-03-19 17:52:21 -04:00
Katie Broida
8f007c0986 Only check local position against mosaic effect transform if it falls within the drawable's space 2019-03-18 15:25:40 -04:00
Paul Kaplan
3c79a5562e
Merge pull request #421 from LLK/greenkeeper/scratch-svg-renderer-0.2.0-prerelease.20190304180800
Update scratch-svg-renderer to the latest version 🚀
2019-03-12 08:46:47 -04:00
greenkeeper[bot]
d59d45b6c8 fix(package): update scratch-svg-renderer to version 0.2.0-prerelease.20190304180800 2019-03-04 18:09:20 +00:00
Michael "Z" Goddard
19ee8e8eaa
Merge pull request #415 from mzgoddard/drop-silhouette-alpha-buffer
Replace Silhouette._data with Silhouette._colorData
2019-03-04 12:56:58 -05:00
peabrainiac
fe01fea9d0
Update RenderWebGL.js 2019-03-03 18:49:04 +01:00
peabrainiac
5fb9346036
Update RenderWebGL.js 2019-03-03 18:42:10 +01:00
peabrainiac
3d373571f8
Update PenSkin.js 2019-03-03 18:40:09 +01:00
peabrainiac
152cf028cc
Update Skin.js 2019-03-03 18:39:40 +01:00
peabrainiac
147b79d319
Update RenderWebGL.js 2019-03-03 18:12:13 +01:00
peabrainiac
f2a7085492
Update RenderWebGL.js 2019-03-03 17:58:12 +01:00
peabrainiac
996a1d6cf7
Update sprite.frag 2019-03-03 17:55:55 +01:00
peabrainiac
61bf4c84c3
Update RenderWebGL.js 2019-03-02 22:35:42 +01:00
peabrainiac
7628c1e7f9
Update RenderWebGL.js
Modified blend function in `_drawThese` to blend skins with premultiplied alpha correctly
2019-03-02 20:59:00 +01:00
peabrainiac
9f7bd971c9
Update PenSkin.js
changed clearColor on `_setCanvasSize`
2019-03-02 00:29:21 +01:00
peabrainiac
44d2fdeba8
Update PenSkin.js 2019-02-27 08:48:45 +01:00
Michael "Z" Goddard
e022222365
replace Silhouette._data with Silhouette._colorData
_colorData holds the same (and more) data that _data holds. Dropping
the _data array saves a lot of memory for a tiny performance
degradation in regards to touching object.
2019-02-22 17:08:53 -05:00
Michael "Z" Goddard
be5ab2e689
receive ImageData directly in Silhouette.update
Given ImageData we can skip drawing the input and getting image data.
This can help if update's color can also use the ImageData directly.
2019-02-22 17:08:04 -05:00
Chris Willis-Ford
c9f86ef53b
Merge pull request #406 from cwillisf/playground-webpack
Add "query playground"
2019-02-14 10:33:31 -08:00
Katie Broida
4bf233ef36
Merge pull request #409 from ktbee/compat-bitmap-position-off-stage
Compatibility fix for bitmap position off stage
2019-02-13 13:29:26 -05:00
Karishma Chadha
253cbd019d
Merge pull request #411 from LLK/greenkeeper/scratch-vm-0.2.0-prerelease.20190207224121
chore(package): update scratch-vm to version 0.2.0-prerelease.2019020…
2019-02-13 10:21:44 -05:00
Katie Broida
1f0f89920a Always use getAABB for bitmap skins when determining fenced position 2019-02-11 11:56:59 -05:00
Katie Broida
25df9f1ab7
Merge pull request #408 from ktbee/compat-integer-x-y-off-stage
Use Math.ceil and Math.floor to match Scratch 2 logic
2019-02-08 11:53:07 -05:00
greenkeeper[bot]
7680270f40 chore(package): update scratch-vm to version 0.2.0-prerelease.20190207224121
Closes #361
2019-02-07 22:43:47 +00:00
Chris Willis-Ford
c7b22b58c2
Merge pull request #410 from LLK/revert-407-coordinates-fixups
Revert "Adjust CPU isTouchingColor to match GPU results"
2019-02-07 13:11:57 -08:00
Chris Willis-Ford
f2d457a827
Revert "Adjust CPU isTouchingColor to match GPU results" 2019-02-07 13:00:15 -08:00
Chris Willis-Ford
e3c68e7122
Merge pull request #407 from cwillisf/coordinates-fixups
Adjust CPU isTouchingColor to match GPU results
2019-02-06 13:31:52 -08:00
Christopher Willis-Ford
e64d8727ec Fix (x,y) => point[] conversion comments 2019-02-06 11:08:17 -08:00
Christopher Willis-Ford
c390124df4 Convert 'force GPU' flag into 'useGpuMode' enum 2019-02-06 10:47:49 -08:00
Christopher Willis-Ford
8bd6241160 Fix direction for Y iteration on CPU path
For some reason the JavaScript engine insists on running the code
instead of doing what the comment says. I guess they should match.
2019-02-05 18:19:21 -08:00
Katie Broida
c8b9516219 Use Math.ceil and Math.floor to match Scratch 2 logic 2019-02-04 16:03:33 -05:00
Christopher Willis-Ford
1db67a474e Adjust CPU isTouchingColor to match GPU results 2019-02-04 11:20:59 -08:00
Christopher Willis-Ford
028b4eba3f Adjust cursor coordinates for devicePixelRatio 2019-01-30 16:37:59 -08:00
Christopher Willis-Ford
59cef02fdb Mark correct viewport corners with red dots 2019-01-30 15:58:51 -08:00
Christopher Willis-Ford
99d6e46f7e Adjust rendering for crisp pixels
- Adjust the rotation center of the cursor so that its single pixel is
  gets rendered onto a single stage pixel instead of being split across
  2-4 stage pixels.
- Add canvas CSS to make most browsers scale the canvases without
  interpolation.
2019-01-30 11:00:27 -08:00
Christopher Willis-Ford
992977d6c6 Add debug canvas support to isTouching CPU path 2019-01-30 11:00:14 -08:00
Christopher Willis-Ford
a358c8f916 Lint cleanup 2019-01-28 12:25:58 -08:00
Christopher Willis-Ford
e8d71277e2 Use query playground to compare GPU vs. CPU implementations 2019-01-28 11:43:38 -08:00
Paul Kaplan
b4f9f28417
Merge pull request #405 from LLK/greenkeeper/scratch-svg-renderer-0.2.0-prerelease.20190125192231
fix(package): update scratch-svg-renderer to version 0.2.0-prerelease…
2019-01-28 10:40:13 -05:00
Christopher Willis-Ford
fba2d90fda Stub queryPlayground.html 2019-01-25 17:28:51 -08:00
Christopher Willis-Ford
31db3d8596 Build playground using Webpack 2019-01-25 17:28:02 -08:00
greenkeeper[bot]
898d5d7885 fix(package): update scratch-svg-renderer to version 0.2.0-prerelease.20190125192231
Closes #397
2019-01-25 19:23:50 +00:00