rename fencing method
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@ -742,7 +742,6 @@ class RenderWebGL extends EventEmitter {
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* @param {object} position - An object with x & y members to be fenced
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* - These values are updated in the object to become fenced
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*/
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getFencedPositionOfDrawable (drawableID, position) {
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const drawable = this._allDrawables[drawableID];
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if (!drawable) {
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// TODO: fix whatever's wrong in the VM which causes this, then add a warning or throw here.
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