Revert "Tweak scalingVector to make dots appear to be more circular"
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@ -379,10 +379,8 @@ class PenSkin extends Skin {
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translationVector[1] = avgY + (alias / 4);
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const scalingVector = __modelScalingVector;
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// Dots tend to be ovals that are longer on the y-axis, so we use a smaller alias
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// for the y value than for the x value to make dots more circular.
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scalingVector[0] = diameter + (alias / 2);
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scalingVector[1] = length + diameter - (alias / 6);
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scalingVector[0] = diameter + alias;
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scalingVector[1] = length + diameter - (alias / 2);
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const radius = diameter / 2;
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const yScalar = (0.50001 - (radius / (length + diameter)));
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