Revert "Tweak scalingVector to make dots appear to be more circular"
This commit is contained in:
parent
6bdaebcb3b
commit
ed6c707cba
@ -379,10 +379,8 @@ class PenSkin extends Skin {
|
|||||||
translationVector[1] = avgY + (alias / 4);
|
translationVector[1] = avgY + (alias / 4);
|
||||||
|
|
||||||
const scalingVector = __modelScalingVector;
|
const scalingVector = __modelScalingVector;
|
||||||
// Dots tend to be ovals that are longer on the y-axis, so we use a smaller alias
|
scalingVector[0] = diameter + alias;
|
||||||
// for the y value than for the x value to make dots more circular.
|
scalingVector[1] = length + diameter - (alias / 2);
|
||||||
scalingVector[0] = diameter + (alias / 2);
|
|
||||||
scalingVector[1] = length + diameter - (alias / 6);
|
|
||||||
|
|
||||||
const radius = diameter / 2;
|
const radius = diameter / 2;
|
||||||
const yScalar = (0.50001 - (radius / (length + diameter)));
|
const yScalar = (0.50001 - (radius / (length + diameter)));
|
||||||
|
Loading…
x
Reference in New Issue
Block a user