Use explicit rotationCenter argument

This is more explicit than the previous behavior, and more in line with the way we supply the costumeResolution
This commit is contained in:
Ray Schamp 2017-01-25 09:28:58 -05:00
parent 875a5a3ec1
commit c478ebec35
3 changed files with 17 additions and 17 deletions

View File

@ -55,9 +55,10 @@ class BitmapSkin extends Skin {
* Set the contents of this skin to a snapshot of the provided bitmap data.
* @param {ImageData|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} bitmapData - new contents for this skin.
* @param {int} [costumeResolution=1] - The resolution to use for this bitmap.
* @param {bool} [calculateRotationCenter=false] - Set the rotation center to the bitmap center
* @param {number[]=} rotationCenter - Optional rotation center for the bitmap. If not supplied, it will be
* calculated from the bounding box
*/
setBitmap (bitmapData, costumeResolution, calculateRotationCenter) {
setBitmap (bitmapData, costumeResolution, rotationCenter) {
const gl = this._renderer.gl;
if (this._texture) {
@ -79,7 +80,8 @@ class BitmapSkin extends Skin {
this._costumeResolution = costumeResolution || 1;
this._textureSize = BitmapSkin._getBitmapSize(bitmapData);
if (calculateRotationCenter) this.setRotationCenter.apply(this, this.calculateRotationCenter());
if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter();
this.setRotationCenter.apply(this, rotationCenter);
this.emit(Skin.Events.WasAltered);
}

View File

@ -140,11 +140,12 @@ class RenderWebGL {
* Use `createBitmapSkin` or `createSVGSkin` instead.
* @param {!string} skinUrl The URL of the skin.
* @param {!int} [costumeResolution] Optional: resolution for the skin. Ignored unless creating a new Bitmap skin.
* @param {!boolean} [calculateRotationCenter] Optional: set the rotation center of the skin to the box center
* @param {number[]=} rotationCenter Optional: rotation center of the skin. If not supplied, the center of the skin
* will be used.
* @returns {!int} The ID of the Skin.
* @deprecated
*/
createSkinFromURL (skinUrl, costumeResolution, calculateRotationCenter) {
createSkinFromURL (skinUrl, costumeResolution, rotationCenter) {
if (this._skinUrlMap.hasOwnProperty(skinUrl)) {
const existingId = this._skinUrlMap[skinUrl];
@ -180,7 +181,7 @@ class RenderWebGL {
url: skinUrl
}, (err, response, body) => {
if (!err) {
newSkin.setSVG(body, calculateRotationCenter);
newSkin.setSVG(body, rotationCenter);
}
});
} else {
@ -188,7 +189,7 @@ class RenderWebGL {
const img = new Image();
img.crossOrigin = 'anonymous';
img.onload = () => {
newSkin.setBitmap(img, costumeResolution, calculateRotationCenter);
newSkin.setBitmap(img, costumeResolution, rotationCenter);
};
img.src = skinUrl;
}
@ -679,13 +680,8 @@ class RenderWebGL {
}
// TODO: remove this after fully deprecating URL-based skin paths
if ('skin' in properties) {
const {skin, costumeResolution} = properties;
const skinId = this.createSkinFromURL(
skin,
costumeResolution,
// If no rotationCenter, calculate one
!('rotationCenter' in properties)
);
const {skin, costumeResolution, rotationCenter} = properties;
const skinId = this.createSkinFromURL(skin, costumeResolution, rotationCenter);
drawable.skin = this._allSkins[skinId];
}
if ('skinId' in properties) {

View File

@ -53,9 +53,10 @@ class SVGSkin extends Skin {
/**
* Set the contents of this skin to a snapshot of the provided SVG data.
* @param {string} svgData - new SVG to use.
* @param {bool} [calculateRotationCenter=false] set the rotation center to the SVG center
* @param {number[]=} rotationCenter - Optional rotation center for the SVG. If not supplied, it will be
* calculated from the bounding box
*/
setSVG (svgData, calculateRotationCenter) {
setSVG (svgData, rotationCenter) {
this._svgRenderer.fromString(svgData, () => {
const gl = this._renderer.gl;
if (this._texture) {
@ -72,7 +73,8 @@ class SVGSkin extends Skin {
this._texture = twgl.createTexture(gl, textureOptions);
}
if (calculateRotationCenter) this.setRotationCenter.apply(this, this.calculateRotationCenter());
if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter();
this.setRotationCenter.apply(this, rotationCenter);
this.emit(Skin.Events.WasAltered);
});
}