diff --git a/src/RenderWebGL.js b/src/RenderWebGL.js index 69e408e..88967b8 100644 --- a/src/RenderWebGL.js +++ b/src/RenderWebGL.js @@ -1464,6 +1464,7 @@ class RenderWebGL extends EventEmitter { // Draw the stamped sprite onto the PenSkin's framebuffer. this._drawThese([stampID], ShaderManager.DRAW_MODE.stamp, projection, {ignoreVisibility: true}); + skin._silhouetteDirty = true; } /* ******