push skin alteration down from renderwebgl
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27c70a7542
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@ -3,7 +3,6 @@ const twgl = require('twgl.js');
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const Rectangle = require('./Rectangle');
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const RenderConstants = require('./RenderConstants');
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const ShaderManager = require('./ShaderManager');
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const Skin = require('./Skin');
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const EffectTransform = require('./EffectTransform');
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/**
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@ -101,8 +100,6 @@ class Drawable {
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/** @todo move convex hull functionality, maybe bounds functionality overall, to Skin classes */
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this._convexHullPoints = null;
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this._convexHullDirty = true;
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this._skinWasAltered = this._skinWasAltered.bind(this);
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}
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/**
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@ -141,13 +138,7 @@ class Drawable {
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*/
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set skin (newSkin) {
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if (this._skin !== newSkin) {
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if (this._skin) {
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this._skin.removeListener(Skin.Events.WasAltered, this._skinWasAltered);
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}
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this._skin = newSkin;
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if (this._skin) {
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this._skin.addListener(Skin.Events.WasAltered, this._skinWasAltered);
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}
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this._skinWasAltered();
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}
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}
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@ -3,6 +3,7 @@ const EventEmitter = require('events');
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const hull = require('hull.js');
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const twgl = require('twgl.js');
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const Skin = require('./Skin');
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const BitmapSkin = require('./BitmapSkin');
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const Drawable = require('./Drawable');
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const Rectangle = require('./Rectangle');
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@ -290,6 +291,20 @@ class RenderWebGL extends EventEmitter {
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this.emit(RenderConstants.Events.NativeSizeChanged, {newSize: this._nativeSize});
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}
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/**
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* Notify Drawables whose skin is the skin that changed.
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* @param {Skin} skin - the skin that changed.
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* @private
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*/
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_skinWasAltered (skin) {
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for (let i = 0; i < this._allDrawables.length; i++) {
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const drawable = this._allDrawables[i];
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if (drawable && drawable._skin === skin) {
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drawable._skinWasAltered();
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}
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}
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}
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/**
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* Create a new bitmap skin from a snapshot of the provided bitmap data.
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* @param {ImageData|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} bitmapData - new contents for this skin.
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@ -302,6 +317,7 @@ class RenderWebGL extends EventEmitter {
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const skinId = this._nextSkinId++;
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const newSkin = new BitmapSkin(skinId, this);
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newSkin.setBitmap(bitmapData, costumeResolution, rotationCenter);
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newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin));
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this._allSkins[skinId] = newSkin;
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return skinId;
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}
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@ -317,6 +333,7 @@ class RenderWebGL extends EventEmitter {
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const skinId = this._nextSkinId++;
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const newSkin = new SVGSkin(skinId, this);
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newSkin.setSVG(svgData, rotationCenter);
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newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin));
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this._allSkins[skinId] = newSkin;
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return skinId;
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}
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@ -328,6 +345,7 @@ class RenderWebGL extends EventEmitter {
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createPenSkin () {
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const skinId = this._nextSkinId++;
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const newSkin = new PenSkin(skinId, this);
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newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin));
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this._allSkins[skinId] = newSkin;
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return skinId;
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}
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@ -344,6 +362,7 @@ class RenderWebGL extends EventEmitter {
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const skinId = this._nextSkinId++;
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const newSkin = new TextBubbleSkin(skinId, this);
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newSkin.setTextBubble(type, text, pointsLeft);
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newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin));
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this._allSkins[skinId] = newSkin;
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return skinId;
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}
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