diff --git a/src/shaders/sprite.frag b/src/shaders/sprite.frag index 055e9a2..a781baf 100644 --- a/src/shaders/sprite.frag +++ b/src/shaders/sprite.frag @@ -194,12 +194,6 @@ void main() discard; } #endif // DRAW_MODE_colorMask - - // WebGL defaults to premultiplied alpha - #ifndef DRAW_MODE_stamp - gl_FragColor.rgb *= gl_FragColor.a; - #endif // DRAW_MODE_stamp - #endif // DRAW_MODE_silhouette #else // DRAW_MODE_lineSample