Don't clip drawables to stage when extracting
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e035cadb04
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6dd3c0ed81
@ -677,8 +677,8 @@ class RenderWebGL extends EventEmitter {
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const gl = this._gl;
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twgl.bindFramebufferInfo(gl, this._queryBufferInfo);
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const bounds = this._touchingBounds(drawableID);
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if (!bounds) return;
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const bounds = drawable.getFastBounds();
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bounds.snapToInt();
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// Translate input x and y to coordinates relative to the drawable
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const pickX = x - ((this._nativeSize[0] / 2) + bounds.left);
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