Files
fonteditor/src/graphics/util.js
2014-11-02 16:29:01 +08:00

171 lines
4.7 KiB
JavaScript

/**
* @file matrix.js
* @author mengke01
* @date
* @description
* 相关工具箱
*/
define(
function(require) {
/**
* 将点进行误差舍入
*
* @param {Object} p 点对象
*
* @return {Object} 点
*/
function ceilPoint(p) {
var t = p.x;
// 处理形如 4.99999 = 5, 5.00001 = 5的情况
if (Math.abs(Math.round(t) - t) < 0.00002) {
p.x = Math.round(t);
}
else {
p.x = Math.round(p.x * 100000) / 100000;
}
t = p.y;
if (Math.abs(Math.round(t) - t) < 0.00005) {
p.y = Math.round(t);
}
else {
p.y = Math.round(p.y * 100000) / 100000;
}
return p;
}
/**
* 将数值进行误差舍入
*
* @param {Object} x 数值
*
* @return {number} 点
*/
function ceil(x) {
if (Math.abs(Math.round(x) - x) < 0.00002) {
return Math.round(x);
}
else {
return Math.round(x * 100000) / 100000;
}
}
/**
* 判断点是否在bounding box内部
* @param {Object} bound bounding box对象
* @param {Object} p 点对象
*
* @return {boolean} 是否
*/
function isPointInBound(bound, p, fixed) {
if(fixed) {
return ceil(p.x) <= ceil(bound.x + bound.width)
&& ceil(p.x) >= ceil(bound.x)
&& ceil(p.y) <= ceil(bound.y + bound.height)
&& ceil(p.y) >= ceil(bound.y);
}
else {
return p.x <= bound.x + bound.width
&& p.x >= bound.x
&& p.y <= bound.y + bound.height
&& p.y >= bound.y;
}
}
/**
* 判断路径的方向是否顺时针
* see:
* http://debian.fmi.uni-sofia.bg/~sergei/cgsr/docs/clockwise.htm
* @param {Array} path 路径
* @return {number} 0 无方向 1 clockwise, -1 counter clockwise
*/
function isClockWise(path) {
if (path.length < 3) {
return 0;
}
var zCount = 0;
for (var i = 0, l = path.length; i < l; i++) {
var cur = path[i];
var prev = i == 0 ? path[l - 1] : path[i - 1];
var next = i == l - 1 ? path[0] : path[i + 1];
var z = (cur.x - prev.x) * (next.y - cur.y) - (cur.y - prev.y) * (next.x - cur.x);
if (z < 0) {
zCount--;
}
else if (z > 0){
zCount++;
}
}
return zCount == 0
? 0
: zCount < 0 ? 1 : -1;
}
/**
* 对路径进行插值,补全省略的点
*
* @param {Array} path 路径
* @return {Array} 路径
*/
function interpolate(path) {
var newPath = [];
for (var i = 0, l = path.length; i < l; i++) {
var next = i == l - 1 ? 0 : i + 1;
newPath.push(path[i]);
// 插值
if (!path[i].onCurve && !path[next].onCurve) {
newPath.push({
x: (path[i].x + path[next].x) / 2,
y: (path[i].y + path[next].y) / 2,
onCurve: true
});
}
}
return newPath;
}
/**
* 去除路径中的插值点
*
* @param {Array} path 路径
* @return {Array} 路径
*/
function deInterpolate(path) {
var newPath = [];
for (var i = 0, l = path.length; i < l; i++) {
var next = i == l - 1 ? 0 : i + 1;
var prev = i == 0 ? l - 1 : i - 1;
// 插值
if (
!path[prev].onCurve && path[i].onCurve && !path[next].onCurve
&& Math.abs(2 * path[i].x - path[prev].x - path[next].x) < 0.001
&& Math.abs(2 * path[i].y - path[prev].y - path[next].y) < 0.001
) {
continue;
}
newPath.push(path[i]);
}
return newPath;
}
return {
ceil: ceil,
ceilPoint: ceilPoint,
isPointInBound: isPointInBound,
isClockWise: isClockWise,
interpolate: interpolate,
deInterpolate: deInterpolate
};
}
);